Crisis of Empire
AuthorsDavid Drake, William C. Dietz, Roger Macbride Allen, Chelsea Quinn Yarbro
Cover artistPaul Alexander
CountryUnited States
LanguageEnglish
SeriesCrisis of Empire
GenreScience fiction novel
PublisherBaen Books
Publication date
November 1988 - January 1994
Media typePrint (paperback)
ISBN0-671-69845-1 (paperback edition)
OCLC20678625

Crisis of Empire is a 1988 military science fiction tetralogy by David Drake and four co-authors:

The cover illustrations for all four volumes were contributed by Paul Alexander.

Setting

The series - a modern take on Golden Age space opera - is set in the year 5341 of the Pact (equivalent to 9095 CE.) The Pact is an interstellar polity of four thousand worlds, founded and politically dominated by humans but also incorporating a number of "signatory" alien species, who are ineligible for citizenship and relegated to menial occupations despite comprising the vast majority of its population. The Pact's political structure is Byzantine and oligarchic: a nominal republic, it is in practice a semi-hereditary constitutional monarchy modeled on the Roman Principate. It is divided into autonomous Clusters, whose powerful governors (who are simultaneously senators and electors) must balance the interests of bureaucracies, local and central branches of the Pact Navy, mercantile interests, an ossified aristocracy, and the Kona Tatsu ("Iron Dust") secret police. The series' titular "crisis" is precipitated by the sudden assassination of the Pact's head of state, officially the "Hereditary High Secretary to the Pact Council In Absentia," setting off a scramble for power between factions supporting the Secretary's legitimate heir (a minor) and other potential claimants.

Plot

An Honorable Defense alternatinates between several narrators, but is mainly told from the point of view of Taddeuz Bertingas, a senior communications bureaucrat in the Aurora Cluster, a Pact province with thirty inhabited planets. The normally apolitical Bertingas finds himself drawn into palace intrigue; the Auroran governor, Deirdre Sallee, intends to remains loyal to the High Secretary's son while other, more ambitious governors are considering a bid for the High Secretaryship. After an assassination attempt, Bertingas is recruited to the loyalist faction by his acquaintance Halan Follard, the local head of the Pact's Kona Tatsu secret police; he is joined by Mora Koskiusko, the daughter of the commander of the local Pact naval base of Gemini, and the resourceful mercenary Patty Firkin. A surprise attack on Gemini by a huge fleet of improvised warships converted from freighters leads to the discovery that the Haiken Maru mercantile conglomerate is conspiring with Aaron Spile, the governor of neighboring Arachne Cluster. After surviving several additional attempts on his life, Bertingas takes control of the Communications Department militia, a force of non-humans originally recruited as cheap cannon-fodder by the conspirators, and gains their loyalty with a promise to work towards their equality with humans. He leads the force in a successful ground assault on Batavia, the Haiken Maru's fortified planetary base. Governor Spile's armada arrives in Aurora Cluster and lays siege to Gemini base a second time, precipitating a major battle in which the Arachne forces are defeated by a revolt of the non-humans aboard their ships, and Spile himself is captured. Another fleet arrives, under the command of Anson Merikur (the main character of the following volume in the series), who identifies himself as the acting governor of Harmony Cluster and proposes that governor Sallee join his expedition to Earth, to ensure the succession of the High Secretary's legitimate heir.

Cluster Command begins with Merikur - still only a commander - being promoted to general and given command of Pact forces in the Harmony Cluster. He travels there in the company of its newly-named governor, senator Anthony Windsor, who is distrusted by conservatives for his radical advocacy of full equality for non-humans. Merikur finds himself forced into a political marriage with Windsor's niece Bethany, initially loveless but slowly leading to genuine feeling for one another. Harmony Cluster turns out to have its own problematic Haiken Maru situation, with an open rebellion in the mines of the brutal jungle planet of Teller. The local Haiken Maru executive Nola Rankoo immediately tries to have Windsor assassinated, but he survives and dispatches Merikur and his Cernian alien advisor Eitor Senda to pacify Teller, where a coalition of human and Cernian rebels are receiving support from outside the Pact: the Cernian Confederation. Senda discovers that a Cernian political faction has made a secret deal with Haiken Maru; exposing this fact ends the rebellion in exchange for an end of the brutal corporate regime and immediate democracy on Teller.

The War Machine follows a Pact naval officer, captain Allison Spencer, who is dispatched with a fleet of ships to the Daltgeld system, where he encounters an unknown enemy that threatens the whole galaxy. After being forcibly divorced from his wife for political reasons, Spencer tries to force his way on board the ship she's on. After being ejected, he gets drunk and implanted with a "feelgood" device that stimulates the pleasure centers of the brain. Spencer is saved from this addictive and lethal fate by an unknown Kona Tatsu (secret police) agent. They clean and care for him, then send him on a mission to the Daltgeld system.

Working with Agent Suss Nanahbuc, Spencer is given command of a task force and told that Kona Tatsu (KT) agents are disappearing from the planet. Upon arrival, the ``Duncan`` splashes down to dock for repairs, and Nanahbuc heads out to learn the fate of the other agents.

While docked, Spencer gets a visit from McCain, a KT agent hiding from the enemy. However, the enemy is aboard and kills McCain before they can analyze the data she found. The enemy turns out to be a small mercury-like blob that seems to react to its environment, weighs 16 tons, and can control the devices it infects. Spencer leaves the ship and closes it down tight, but it’s already too late.

In the end, it turns out an alien artifact was recently discovered in an asteroid, and the captain of the mining freighter was "convinced" to take the artifact to the head of a local conglomerate, Jameson. The device, a helmet made of a mercury-like substance, takes over Jameson and uses him as a control center for taking over the system, with plans to leave it and spread throughout the galaxy. After losing his flagship to prevent an alien from leaving the system, Spencer and Nanahbuc locate the main asteroid of the enemy and head in with the task force to put an end to it for good.

Characters in "The War Machine"

Captain Allison Spencer – Task force commander
Suss Nanahbuc – KT agent
Tallen Deyi – Captain of the ``Banquo``
Tarwa Chu – Spencer's executive officer
Sisley Mannerling – KT informer on Daltgeld
Dostchem Horchane – Capuchin communications worker and labor organizer

Release details

  • 1989, U.S., Baen, ISBN 0-671-69845-1, Pub date November 1989, Paperback

Reviews

  • Review by Scott Winnett (1989) in Locus, #345 October 1989
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