Geometric modeling is a branch of applied mathematics and computational geometry that studies methods and algorithms for the mathematical description of shapes. The shapes studied in geometric modeling are mostly two- or three-dimensional (solid figures), although many of its tools and principles can be applied to sets of any finite dimension. Today most geometric modeling is done with computers and for computer-based applications. Two-dimensional models are important in computer typography and technical drawing. Three-dimensional models are central to computer-aided design and manufacturing (CAD/CAM), and widely used in many applied technical fields such as civil and mechanical engineering, architecture, geology and medical image processing.[1]
Geometric models are usually distinguished from procedural and object-oriented models, which define the shape implicitly by an opaque algorithm that generates its appearance. They are also contrasted with digital images and volumetric models which represent the shape as a subset of a fine regular partition of space; and with fractal models that give an infinitely recursive definition of the shape. However, these distinctions are often blurred: for instance, a digital image can be interpreted as a collection of colored squares; and geometric shapes such as circles are defined by implicit mathematical equations. Also, a fractal model yields a parametric or implicit model when its recursive definition is truncated to a finite depth.
Notable awards of the area are the John A. Gregory Memorial Award[2] and the Bézier award.[3]
See also
- 2D geometric modeling
- Architectural geometry
- Computational conformal geometry
- Computational topology
- Computer-aided engineering
- Computer-aided manufacturing
- Digital geometry
- Geometric modeling kernel
- List of interactive geometry software
- Parametric equation
- Parametric surface
- Solid modeling
- Space partitioning
References
- ↑ Handbook of Computer Aided Geometric Design
- ↑ http://geometric-modelling.org
- ↑ "Archived copy". Archived from the original on 2014-07-15. Retrieved 2014-06-20.
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: CS1 maint: archived copy as title (link)
Further reading
General textbooks:
- Jean Gallier (1999). Curves and Surfaces in Geometric Modeling: Theory and Algorithms. Morgan Kaufmann. This book is out of print and freely available from the author.
- Gerald E. Farin (2002). Curves and Surfaces for CAGD: A Practical Guide (5th ed.). Morgan Kaufmann. ISBN 978-1-55860-737-8.
- Michael E. Mortenson (2006). Geometric Modeling (3rd ed.). Industrial Press. ISBN 978-0-8311-3298-9.
- Ronald Goldman (2009). An Integrated Introduction to Computer Graphics and Geometric Modeling (1st ed.). CRC Press. ISBN 978-1-4398-0334-9.
- Nikolay N. Golovanov (2014). Geometric Modeling: The mathematics of shapes. CreateSpace Independent Publishing Platform. ISBN 978-1497473195.
For multi-resolution (multiple level of detail) geometric modeling :
- Armin Iske; Ewald Quak; Michael S. Floater (2002). Tutorials on Multiresolution in Geometric Modelling: Summer School Lecture Notes. Springer Science & Business Media. ISBN 978-3-540-43639-3.
- Neil Dodgson; Michael S. Floater; Malcolm Sabin (2006). Advances in Multiresolution for Geometric Modelling. Springer Science & Business Media. ISBN 978-3-540-26808-6.
Subdivision methods (such as subdivision surfaces):
- Joseph D. Warren; Henrik Weimer (2002). Subdivision Methods for Geometric Design: A Constructive Approach. Morgan Kaufmann. ISBN 978-1-55860-446-9.
- Jörg Peters; Ulrich Reif (2008). Subdivision Surfaces. Springer Science & Business Media. ISBN 978-3-540-76405-2.
- Lars-Erik Andersson; Neil Frederick Stewart (2010). Introduction to the Mathematics of Subdivision Surfaces. SIAM. ISBN 978-0-89871-761-7.
External links
- Geometry and Algorithms for CAD (Lecture Note, TU Darmstadt)