Mysterious Journey II: Chameleon (Schizm II: Chameleon)
Developer(s)Detalion
Publisher(s)The Adventure Company[1]
Writer(s)Terry Dowling
SeriesSchizm
EngineLithtech Jupiter
(heavily modified)
Platform(s)Microsoft Windows
Release
  • NA: November 24, 2003[2]
  • EU: March 12, 2004
Genre(s)Adventure
Mode(s)Single player

Mysterious Journey II, also known as Schizm II: Chameleon, is an adventure game developed by Detalion, published by The Adventure Company, powered by Lithtech: Jupiter, and the sequel to Schizm: Mysterious Journey. Like the earlier game, the plotline was authored by acclaimed Australian science fiction writer Terry Dowling.[3] While Schizm utilized 360 degree panoramas, Mysterious Journey II uses a first-person shooter interface.

Story

The game begins on a derelict space station. Sen Geder, whom the player controls, awakens from a cryogenic stasis pod, and is interrogated by a pre-recorded holo-message of a mysterious man named Tensa, 214 years after Sen was placed in stasis. Tensa explains that there is no escape, as all non-essential machinery is destroyed, every door and bulkhead is sealed, and the station will fall from its decaying orbit in 16 days. The hologram device is accidentally blown up by a sentient machine named Talen. From there on, Talen helps Sen fly a shuttle down to the planet, where the people below have formed two tribes: The technological Transai, and nature-loving Ansala. From there Sen must solve a myriad of complex puzzles to uncover the truth behind his crime and find out what really happened on Saarpedon.

Reception

In June 2004, Christian Streil of DreamCatcher Interactive's European branch said that "Schizm II has definitely met our expectations" commercially, and that it reassured the company that real-time 3D graphics were "the right track".[7]

References

  1. "Mysterious Journey II: Chameleon (Windows)". MobyGames. Retrieved 6 August 2017.
  2. Burnes, Andrew (2003-11-24). "Mysterious Journey II Ships". IGN. Retrieved 2023-05-12.
  3. "Game Features". Dreamcatcher Interactive. Archived from the original on March 21, 2015. Retrieved 6 August 2017.
  4. Carter, Steven W. (March 2004). "Opinion; Mysterious Journey II: Chameleon". Computer Games Magazine (160): 76.
  5. Jackson, Jonah (March 2004). "Reviews; Mysterious Journey II". Computer Gaming World. No. 236. p. 81.
  6. Saltzman, Marc. "Reviews; Mysterious Journey II". PC Gamer US. Archived from the original on March 15, 2006.
  7. Schneider, Jan (June 10, 2004). "Interviews; Christian Streil". Adventure-Treff. Archived from the original on April 1, 2015.
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