The Lumen Prize is an international award which celebrates art created with technology, especially digital art.[2]
Overview
The prize was founded by Carla Rapoport in 2012,[3] The Lumen Prize has visited more than ten cities around the world including Amsterdam, Athens, Hong Kong, New York, Riga, Swansea[4] and Shanghai.
Through its parent company Lumen Art Projects,[5] which promotes the work of longlisted, shortlisted and winning artists, Lumen has collaborated with the Barbican Centre,[6] Computer Arts Society[7] and the EVA London Conferences[1] as well as the Tate,[8] Photomonitor, Goldsmiths, University of London, Eureka! (Halifax), the British Computer Society, IBM UK, the Royal College of Art (London), CYLAND Media Lab (Saint Petersburg), etc.
Since its launch, the Lumen Prize has given away more than $80,000 in prize money and staged over 45 exhibitions globally.
Prize winners
Past Lumen Prize Gold Award winners include artists Refik Anadol, Andy Lomas, Gibson/Martelli and Mario Klingemann. The 2019 shortlist was profiled by SeditionArt.[9]
- 2020 winners
- Lumen Prize Gold Award: La Victoria by Julieta Gil
- Moving Image Award: Compressed Cinema by Casey Reas
- Still Image Award: Terram in Aspectu by Liliana Farber
- 3D Interactive Award: Hertzian Landscapes by Richard Vijgen
- XR Award:(Un)Balanced by Elyne Legarnisson
- Global South Award: Cosmos Within Us by Tupac Martir
- Nordic Award: Deux Mille by Søren Krag
- BCS AI Award: Helin by Christian Mio Loclair
- Photomonitor Student Prize: Racing Thoughts by Liu Wa
- 2019 winners
- Lumen Prize Gold Award: Melting Memories by Refik Anadol
- Moving Image Award: Love Birds, Night Birds, Devil Birds by Cassie McQuater
- Still Image Award: Drawing Operations by Sougwen Chung
- BCS AI Award: Lichtsuchende by Dave Murray-Rust and Rocio von Jungenfeld
- 3D/Interactive Award: We Are All Made of Light by Maja Petrić
- XR Award: Trail of Angels by Kristina Buozyte & Vitalijus Zukas
- People’s Choice Award: Phygital Palimpest by Stefan Gant
- Photomonitor Student Award: A Capricious Pathway by Cassie Suche
- Rapoport Award for Women in Art and Tech: Resurrecting the Sublime, 2019 by Alexandra Daisy Ginsberg, Dr. Christina Agapakis/Gingo Bioworks, and Sissel Tolaas
- 2018 winners
- Lumen Prize Gold Award: The Butcher’s Son by Mario Klingemann (Germany)
- Moving Image Award: Avyakrta: The Unanswered Questions by Sungjae Lee (South Korea)
- 3D/Interactive Award: Fidgety (In between up and down) by GayBird (Hong Kong)
- AR/VR Award: Tree by New Reality Company (UK)
- Still Image Award: Overload (Consequence) by Mark Lyons (UK)
- Rapoport Award for Women in Digital Art: In Defence of Industry by Felicity Hammond (UK)
- People’s Choice Award: Aerobanquets RMX by Mattia Casalegno (Italy, based in USA) with Flavio Gignoni Cartestia (food art), Mattheu Cherubini (coding), Martux_M (audio), Fito Segrera (tech assistance)
- BCS Artificial Intelligence Award: Degenerative Cultures Cesar & Lois An artwork by Cesar Baio and The League of Imaginary Scientists (Lois). Contributors: Scott Morgans (biologist)
- Meural Student Prize: The Punishment of Tantalus by Ziwei Wu (China)
References
- 1 2 Lambert, Nicholas (2016), "The Lumen Prize at EVA London 2016" (PDF), in Bowen, Jonathan P.; Diprose, Graham; Lambert, Nicholas (eds.), Electronic Visualisation and the Arts (EVA 2016), London, UK, 12–14 July 2016, London, UK: BCS, Electronic Workshops in Computing, doi:10.14236/ewic/EVA2016.57
- ↑ "About the Lumen Prize". lumenartprize.artopps.co.uk. Retrieved 29 April 2020.
- ↑ "Carla Rapoport: CEO of Lumen Prize". Cardiff School of Art & Design. 16 November 2012. Retrieved 28 October 2016.
- ↑ "Lumen Prize Exhibition: Swansea's Adventure in Digital Art to support Creative Industries". www.swansea.ac.uk.
- ↑ Lumen Art Projects.
- ↑ Playing Democracy is a giant two player game of Pong, exploring the principles of democracy, Barbican Centre, London, UK.
- ↑ "The 2014 Lumen Prize Exhibition Catalogue" (PDF). Computer Arts Society. Archived from the original (PDF) on 6 January 2017. Retrieved 28 October 2016.
- ↑ Preserving Immersive Media, Tate, UK.
- ↑ Lumen Prize Shortlist 2019, SeditionArt, 4 September 2019.