Type | Division |
---|---|
Industry | Video games |
Founded | 2001 |
Founder | Dan Greenawalt |
Headquarters | , US |
Key people |
|
Products | Forza Motorsport series |
Number of employees | 100 (2014) |
Parent | Xbox Game Studios |
Website | turn10studios |
Turn 10 Studios is an American video game developer based in Redmond, Washington. The company was established in 2001 under Microsoft Game Studios (now known as Xbox Game Studios) to develop the Forza Motorsport series for Xbox platforms. The most recent game developed solely by Turn 10 is the eighth Forza Motorsport, released in 2023.[3]
History
Turn 10 Studios was established in 2001 by Microsoft, under its Microsoft Game Studios division, to develop a series of racing games, which later became known as Forza.[2][3] At the time of the studio's establishment, most staff had experience in publishing games, such as Project Gotham Racing and Golf 4.0, but had not been involved in game development.[2] In October 2014, the studio employed approximately 100 full-time staff, as well as between 100 and 200 contract workers.[2]
Technology
Turn 10 develops and uses a proprietary game engine called ForzaTech, and proprietary editor called Fuel that allows multiple artists to work on the same level, primarily those for cars and racing tracks, simultaneously.[2]
Games developed
Year | Title | Platform(s) |
---|---|---|
2005 | Forza Motorsport | Xbox |
2007 | Forza Motorsport 2 | Xbox 360 |
2009 | Forza Motorsport 3 | |
2011 | Forza Motorsport 4 | |
2013 | Forza Motorsport 5 | Xbox One |
2015 | Forza Motorsport 6 | |
2016 | Forza Motorsport 6: Apex | Microsoft Windows, Xbox One |
2017 | Forza Motorsport 7 | |
2023 | Forza Motorsport | Microsoft Windows, Xbox Series X/S |
References
- ↑ Dring, Christopher (March 20, 2017). "How Forza overtook Need for Speed to become the world's biggest racing IP". GamesIndustry.biz. Archived from the original on July 27, 2022. Retrieved May 14, 2023.
- 1 2 3 4 5 Gitlin, Jonathan M. (October 31, 2014). "A trip to Turn 10, the Forza studio merging car culture with games". Ars Technica. Archived from the original on October 31, 2014. Retrieved May 14, 2023.
- 1 2 Horti, Samuel; Fenlon, Wes (February 26, 2019). "Here's what each Microsoft game studio is working on". PC Gamer. Archived from the original on June 11, 2019. Retrieved May 14, 2023.