Take-Two Interactive is an American video game holding company. They have acquired many publishers and developers since the company's foundation in 1993. Today, most of Take-Two Interactive's developers operate as subsidiaries of its publishing arms: 2K and Rockstar Games.

Acquisitions

DateCompanyParent divisionCountryValue (USD)Derived studiosReference
September 1996Mission StudiosTake-Two Interactive USA2,114,478Mission Studios[1]
April 1997GameTekRockstar Games USARockstar Toronto[2][3]
March 1998BMG Interactive UK14,200,000Rockstar Games[4][5]
June 1998Tarantula Studios UKRockstar Lincoln[6]
August 1998Jack of All GamesTake-Two Interactive USA16,800,000Jack of All Games[7]
December 1998Talonsoft USATalonsoft[8]
August 1999Global Star Software USAGlobal Star Software
September 1999DMA DesignRockstar Games UK11,000,000Rockstar North[9]
February 2000JoytechTake-Two Interactive UKJoytech[10]
March 2000Pixel Broadband Studios IsraelPixel Broadband Studios[11]
April 2000Telstar Electronic Studios UKNone[12]
DVDWave.com USADVDWave.com[13]
May 2000Gathering of Developers USAGathering of Developers[14]
July 2000PopTop Software2K Games USA5,800,000PopTop Software[1]
January 2001Neo SoftwareRockstar Games AustriaRockstar Vienna[15]
July 2001TechcorpTake-Two Interactive Hong KongTechcorp[16]
August 2002Barking Dog StudiosRockstar Games Canada3,000,000Rockstar Vancouver[17]
November 2002Angel Studios USA34,700,000Rockstar San Diego[18][1]
March 2003Frog City Software2K Games USAFrog City Software
April 2003Cat Daddy Games USACat Daddy Games
September 2003TDK MediactiveTake-Two Interactive USA22,700,000Take-Two Licensing[19]
April 2004Möbius EntertainmentRockstar Games UKRockstar Leeds[20]
September 2004Venom Games2K Games UKVenom Games[21]
October 2004Access Software USAIndie Built[22][23]
January 2005Visual Concepts
Kush Games
 USA32,200,000Visual Concepts
2K Los Angeles
[24][25]
June 2005PAM Software France11,400,000PAM Software[24]
November 2005Firaxis Games USA27,000,000Firaxis Games[26][25]
January 2006Irrational Games USA10,000,000Irrational Games
2K Australia
[27][25]
January 2008Illusion Softworks Czech Republic2K Czech[28][29]
April 2008Mad Doc SoftwareRockstar Games UKRockstar New England[30]
February 2016Social PointTake-Two Interactive Spain250,000,000Social Point[31]
May 2019Dhruva InteractiveRockstar Games India7,900,000Rockstar India [upper-alpha 1][32]
August 2020PlaydotsTake-Two Interactive USA192,000,000Playdots[33]
October 2020Ruffian GamesRockstar Games UKRockstar Dundee[34]
March 2021HB Studios2K Games CanadaHB Studios[35]
HookBang's gaming division USAVisual Concepts Austin[36]
June 2021NordeusTake-Two Interactive Serbia378,000,000Nordeus[37]
July 2021Dynamixyz FranceDynamixyz[38]
November 2021Elite3D
Turia Games
2K Games Spain31st Union Spain[39]
November 2021Roll7Private Division UKRoll7[40]
January 2022ZyngaZynga USA12,700,000,000Chartboost
Echtra Games
NaturalMotion
Peak Games
Rollic
Small Giant Games
StarLark
[41]
September 2022StoremavenZynga IsraelStoremaven[42]
March 2023 GameClub Take-Two Interactive  USA Currently Unknown [43]

Notes

  1. Rockstar India already existed before the acquisition, with Dhruva Interactive being merged into the studio.

References

  1. 1 2 3 Rogers, Dan Lee (March 3, 2004). "The End Game: How Top Developers Sold Their Studios – Part One". Gamasutra. Archived from the original on September 23, 2017. Retrieved February 3, 2018.
  2. Johnston, Chris (31 July 1997). "GameTek Assets Sold to Take 2". GameSpot. Archived from the original on 1 December 1998.
  3. "Studio". Rockstar Toronto. Archived from the original on 18 March 2009.{{cite web}}: CS1 maint: unfit URL (link)
  4. Johnston, Chris (March 12, 1998). "Take 2 Takes BMG". GameSpot. Archived from the original on December 1, 1998.
  5. "BMG Interactive Acquired by Take-Two Interactive". Telecompaper. March 16, 1998. Archived from the original on September 8, 2017. Retrieved December 10, 2017.
  6. Johnston, Chris (April 28, 2000). "Take 2 Captures Tarantula". GameSpot. Archived from the original on September 22, 2017. Retrieved September 21, 2017.
  7. IGN Staff (August 24, 1998). "Take Two Acquires Distributor". ign.com. Archived from the original on July 18, 2018. Retrieved July 18, 2018.
  8. Dunkin, Alan (December 24, 1998). "Take-Two Buys TalonSoft". GameSpot. Retrieved February 17, 2018.
  9. Kennedy, Sam (April 27, 2000). "Take-Two Acquires DMA Design". GameSpot. Archived from the original on April 4, 2017. Retrieved September 21, 2017.
  10. Jebens, Harley (February 28, 2000). "Take Two Grows By Two". GameSpot. Archived from the original on September 22, 2017. Retrieved September 21, 2017.
  11. IGN Staff (March 9, 2000). "Take Two Gets Wide". ign.com. Archived from the original on September 5, 2018. Retrieved July 18, 2018.
  12. Mullen, Micheal (April 27, 2000). "Take-Two Controlling Telstar". GameSpot. Archived from the original on September 22, 2017. Retrieved September 21, 2017.
  13. Jebens, Harley (March 3, 1999). "Take-Two Increases Online Presence". GameSpot. Archived from the original on February 11, 2018. Retrieved September 21, 2017.
  14. Gestalt (May 1, 2000). "Take 2 Interactive buys GOD". Eurogamer. Archived from the original on February 10, 2018. Retrieved February 10, 2018.
  15. Business (30 April 2001). "Battle for games firm escalates". BBC News. Archived from the original on 12 March 2018. Retrieved 11 March 2018. {{cite web}}: |author= has generic name (help)
  16. Ahmed, Shahed (May 17, 2006). "Take-Two acquires Techcorp Limited". gamespot.com. Archived from the original on February 10, 2018. Retrieved July 18, 2018.
  17. "Take-Two Acquires Barking Dog Studios". gamasutra.com. Archived from the original on 1 December 2017. Retrieved 20 January 2018.
  18. Calvert, Justin (November 20, 2002). "Angel Studios acquired by Rockstar". GameSpot. Archived from the original on September 22, 2017. Retrieved September 21, 2017.
  19. IGN (September 3, 2003). "Take-Two Acquires TDK Mediactive". IGN. Retrieved October 1, 2017.
  20. Calvert, Justin (8 April 2004). "Mobius renamed Rockstar Leeds". gamespot.com. Archived from the original on 22 September 2017. Retrieved 13 December 2017.
  21. MCV Staff (2 July 2008). "Venom Games to close?". MCV/Develop.
  22. GamesIndustry International (December 17, 2004). "Microsoft sells off sports game studio to Take Two". Eurogamer. Retrieved February 4, 2018.
  23. Adams, David (December 17, 2004). "Take-Two Picks Up Amped Team". IGN. Retrieved February 4, 2018.
  24. 1 2 "Take-Two takes Sega's sports-game studios". CNET. Archived from the original on September 5, 2018. Retrieved September 21, 2017.
  25. 1 2 3 Sinclair, Brendan (January 31, 2006). "Take-Two reveals acquisition prices, hints at future lawsuits". GameSpot. Archived from the original on February 26, 2017. Retrieved February 17, 2018.
  26. Adams, David (November 7, 2005). "Take-Two Buys Firaxis". IGN. Archived from the original on February 12, 2018. Retrieved February 11, 2018.
  27. Jenkins, David (January 9, 2006). "Take-Two Acquires Irrational Games". Gamasutra. Retrieved May 20, 2019.
  28. "Welcome 2K Czech: Take-Two brings Mafia dev Illusion Softworks into the family". engadget.com. Retrieved 24 February 2018.
  29. Purchese, Robert (8 January 2008). "Take-Two acquires Illusion Softworks". eurogamer.net. Retrieved 24 February 2018.
  30. Sinclair, Brendan (April 4, 2008). "Rockstar acquires Mad Doc". GameSpot. Archived from the original on October 17, 2018. Retrieved September 21, 2017.
  31. "Take-Two acquires mobile developer Social Point for $250m".
  32. Makedonski, Brett (May 13, 2019). "Rockstar swoops as Starbreeze is forced to sell off a studio". Destructoid. Retrieved May 13, 2019.
  33. Bary, Emily. "Take-Two to acquire Two Dots developer Playdots for $192 million". MarketWatch. Retrieved 2020-08-20.
  34. "Rockstar Acquires Ruffian Games, Rebrands Rockstar Dundee".
  35. "2K acquires PGA Tour 2K21 studio, signs Tiger Woods".
  36. "2K acquires HookBang games business".
  37. "Take-Two enters soccer market with $378m Nordeus acquisition".
  38. "Take-Two acquires dynamixyz".
  39. "2K Acquires Studio That Worked On Diablo, Star Wars, Call Of Duty, And More Big Franchises". GameSpot. Retrieved 2021-11-09.
  40. "Take-Two has acquired OlliOlli dev Roll7". 15 November 2021.
  41. Balu, Nivedita. "Take-Two to buy FarmVille maker Zynga in deal valued at $12.7 billion". Reuters. Retrieved 2022-01-14.
  42. Balu, Nivedita. "Zynga to buy Storemaven". Reuters. Retrieved 2022-09-14.
  43. Harding-Rolls, Piers (March 23, 2023). "Take-Two has acquired mobile multi-game subscription service GameClub". via Twitter. Retrieved October 18, 2023.
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