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Video games |
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This is a listing of largest video game publishers by revenue ranked by revenue for the fiscal year 2022-2023. Tencent Games is the world's largest video game company, followed by Sony Interactive Entertainment and Microsoft Gaming.[1][2] Among the top 40 global video game publishers, twelve based in the United States, eight from Japan, six from China, four from France, three from South Korea, two from Sweden, and five from United Kingdom, Italy, Singapore, Israel, and Poland, respectively.
Warner Bros. Games, Annapurna Interactive and Valve Corporation are not included in this list. Warner Bros. Games is a subsidiary of a larger company, and Annapurna Interactive and Valve Corporation are private companies, and there is no available data or estimate pertaining to their revenues. Before Microsoft Gaming acquired Activision Blizzard, they reported a revenue of $8.8 billion, which would make them the 6th biggest publisher on this list.[3]
Worldwide
Rank | Publisher | Country | Revenue | Ref. |
---|---|---|---|---|
1 | Tencent | China | $32.9 billion | [4] |
2 | Sony Interactive Entertainment | United States, Japan | $26.9 billion | [5] |
3 | Microsoft Gaming | United States | $25.1 billion | [6] |
4 | Nintendo | Japan | $13.9 billion | [7] |
5 | NetEase | China | $9.8 billion | [8] |
6 | Electronic Arts (EA) | United States | $7.4 billion | [9] |
7 | Epic Games | United States | $5.6 billion | [10] |
8 | Take-Two Interactive | United States | $5.3 billion | [11] |
9 | MiHoYo | China | $3.8 billion | [12] |
10 | Embracer Group | Sweden | $3.5 billion | [13] |
11 | Playtika | Israel | $2.6 billion | [14] |
12 | Square Enix | Japan | $2.5 billion | [15] |
13 | Nexon | Japan, South Korea | $2.48 billion | [16] |
14 | 37Games | China | $2.3 billion | [17] |
15 | Roblox Corporation | United States | $2.2 billion | [18] |
16 | Oculus Studios | United States | $2.16 billion | [19] |
17 | Bandai Namco Entertainment | Japan | $2.1 billion | [20] |
18 | Netmarble | South Korea | $2.0 billion | [21] |
19 | NCSoft | South Korea | $1.99 billion | [22] |
20 | Sega | Japan | $1.98 billion | [23] |
21 | Ubisoft | France | $1.8 billion | [24] |
22 | Krafton | South Korea | $1.47 billion | [25] |
23 | Perfect World | China | $1.15 billion | [26] |
24 | Garena | Singapore | $1.14 billion | [27] |
25 | NetDragon Websoft | China | $1.11 billion | [28] |
26 | Wizards of the Coast | United States | $1.0 billion | [29] |
27 | Scopely | United States | $1.0 billion | [30] |
28 | Capcom | Japan | $730 million | [31] |
29 | Niantic | United States | $655 million | [32] |
30 | Koei Tecmo | Japan | $590 million | [33] |
31 | Gameloft | France | $338 million | [34] |
32 | Playstudios | United States | $310 million | [35] |
33 | CD Project Red | Poland | $222 million | [36] |
34 | Konami Digital Entertainment | Japan | $200 million | [37] |
35 | Paradox Interactive | Sweden | $196 million | [37] |
36 | Focus Entertainment | France | $194 million | [38] |
37 | Nacon | France | $155 million | [39] |
38 | Team17 | United Kingdom | $151 million | [40] |
39 | Digital Bros | Italy | $146 million | [41] |
40 | Devolver Digital | United States | $135 million | [42] |
Publishers by country
Rank | Country | Number |
---|---|---|
1. | United States | 12 |
2. | Japan | 8 |
3. | China | 6 |
4. | France | 4 |
5. | South Korea | 3 |
6. | Sweden | 2 |
7. | Singapore | 1 |
United Kingdom | ||
Israel | ||
Poland | ||
Italy |
See also
References
- ↑ Chan, Khee Hoon (2022-03-02). "A closer look at Tencent, the world's biggest game company". Polygon. Retrieved 2023-12-25.
- ↑ Mollie Taylor (2022-01-18). "Microsoft to acquire Activision Blizzard for $68.7 billion". PC Gamer. Retrieved 2023-12-25.
- ↑ Samuel Tolbert (2022-02-03). "Activision Blizzard hits $8.8 billion in 2021 revenue despite lackluster Call of Duty sales". Windows Central. Retrieved 2023-12-25.
- ↑ Michael, Cale (2022-03-23). "Tencent's gaming revenue grew to $32.94 billion in 2021, primarily driven by mobile games". Dot Esports. Retrieved 2023-12-24.
- ↑ "PlayStation delivers record $26.9 billion revenue, operating profit drops 40%". TweakTown. 2023-05-01. Retrieved 2023-11-08.
- ↑ Ballard, John (2023-10-18). "Did Microsoft Waste $69 Billion on Activision Blizzard?". The Motley Fool. Retrieved 2023-11-08.
- ↑ Kharpal, Arjun (2023-05-09). "Nintendo Switch sales plunge 22% and the gaming giant expects further declines". CNBC. Retrieved 2023-11-08.
- ↑ Writer, Jeffrey Rousseau Staff (2022-02-24). "NetEase revenue reached $13.7bn during the year of 2021". GamesIndustry.biz. Retrieved 2023-12-24.
- ↑ https://s22.q4cdn.com/894350492/files/doc_financials/2023/q4/Q4-FY23-Earnings-Release-Final.pdf
- ↑ "Epic Games annual revenue 2026". Statista. Retrieved 2023-12-25.
- ↑ "Take-Two Interactive Software, Inc. Reports Results for Fiscal Year 2023". Yahoo Finance. 2023-05-17. Retrieved 2023-11-14.
- ↑ "MiHoYo's revenue in 2022 breaks records at US$2.3 billion | ONE Esports". www.oneesports.gg. 2023-06-20. Retrieved 2023-12-25.
- ↑ Obedkov, Evgeny (2023-05-24). "Embracer Group share price nearly halved on collapsed $2 billion deal and lowered financial outlook". Game World Observer. Retrieved 2023-12-24.
- ↑ Editor, Brendan Sinclair Managing (2021-05-12). "Playtika revenues jump 20%". GamesIndustry.biz. Retrieved 2023-12-24.
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has generic name (help) - ↑ "Square Enix closes out 2023 fiscal year with financial dips across the board". www.gamedeveloper.com. Retrieved 2023-12-24.
- ↑ Editor, Marie Dealessandri Deputy (2023-02-10). "Nexon hits "record revenue" in 2022 but net income down 11%". GamesIndustry.biz. Retrieved 2023-12-24.
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:|last=
has generic name (help) - ↑ "37 Interactive Entertainment: annual revenue 2022". Statista. Retrieved 2023-12-24.
- ↑ Writer, Jeffrey Rousseau Staff (2023-02-15). "Roblox reports a nearly $1bn net loss during 2022". GamesIndustry.biz. Retrieved 2023-11-14.
- ↑ Hatmaker, Taylor (2023-02-03). "Meta's Reality Labs lost $13.7 billion on VR and AR last year". TechCrunch. Retrieved 2023-12-24.
- ↑ Editor, Danielle Partis News (2022-02-08). "Bandai Namco revenues up 15.5% to $5.4bn". GamesIndustry.biz. Retrieved 2023-12-24.
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:|last=
has generic name (help) - ↑ "Mobile game dev Netmarble shares Q4 2022 financial results". Pocket Tactics. 2023-02-20. Retrieved 2023-12-24.
- ↑ "NEWS | NCSOFT". kr.ncsoft.com. Retrieved 2023-12-25.
- ↑ Nelva, Giuseppe (2023-04-28). "Sega Announces Strong Financial Results, Plans to Release 12 New Games This Fiscal Year". TechRaptor. Retrieved 2023-12-24.
- ↑ "Ubisoft Reports Full-Year 2022-23 Earnings Figures". Yahoo Finance. 2023-05-16. Retrieved 2023-12-24.
- ↑ ""KRAFTON, INC. REPORTS $1.577 BILLION USD IN REVENUE FOR 2021, THE HIGHEST IN THE COMPANY'S HISTORY" - KRAFTON Press Room". press.krafton.com. Retrieved 2023-12-25.
- ↑ "Perfect World: annual revenue 2022". Statista. Retrieved 2023-12-25.
- ↑ "Sea Surges After Gaming Sales Defy Post-Covid Internet Slowdown". Yahoo Finance. 2022-05-18. Retrieved 2023-12-25.
- ↑ Morris, Iwan; Writer, Staff (2023-03-28). "NetDragon announces 2022 full-year financial results". pocketgamer.biz. Retrieved 2023-12-25.
- ↑ "Wizards of the Coast Passed $1 Billion in Revenue in 2021". Gaming. Retrieved 2023-11-14.
- ↑ Perez, Matt. "Mobile Games Publisher Scopely Hits $1 Billion In Lifetime Revenue". Forbes. Retrieved 2023-11-14.
- ↑ "Business Performance (Japan GAAP) |Financial Data | CAPCOM". www.capcom.co.jp. 2023-10-26. Retrieved 2023-11-08.
- ↑ "Niantic annual IAP revenue 2023". Statista. Retrieved 2023-12-25.
- ↑ "Koei Tecmo Holdings Co Ltd, 3635:TYO profile - FT.com". markets.ft.com. Retrieved 2023-12-25.
- ↑ Szalai, Georg (2023-03-08). "Studiocanal Revenue Falls As Gaming, Pay TV Drive Vivendi Earnings". The Hollywood Reporter. Retrieved 2023-12-25.
- ↑ "PLAYSTUDIOS, Inc. Announces Fourth Quarter and Full Year Results". PLAYSTUDIOS, Inc. 2022-02-24. Retrieved 2023-12-25.
- ↑ "CD Projekt Red Reports Major Profit And Revenue Growth Year-On-Year". GameSpot. Retrieved 2023-12-25.
- 1 2 "PRXXF | Paradox Interactive AB Financial Statements - WSJ". www.wsj.com. Retrieved 2023-12-25.
- ↑ "Focus Entertainment 2022 revenues". Bing. Retrieved 2023-12-25.
- ↑ "PRESS RELEASE: NACON: 2021-22 ANNUAL SALES IN LINE WITH EXPECTATIONS". Yahoo Finance. 2022-05-30. Retrieved 2023-12-25.
- ↑ "Team17 Group Full Year 2022 Earnings: Revenues Beat Expectations, EPS Lags". Yahoo Finance. 2023-05-29. Retrieved 2023-12-25.
- ↑ "Documents and Results". Digital Bros. Retrieved 2023-12-25.
- ↑ "Devolver Digital, Inc. Reports Earnings Results for the Full Year Ended December 31, 2022". www.marketscreener.com. 2023-04-11. Retrieved 2023-08-02.