Shun Nakamura | |
|---|---|
中村 俊 | |
| Born | September 11, 1972 |
| Occupations |
|
| Years active | 1997–present |
| Employer | Sega |
Shun Nakamura (中村 俊, Nakamura Shun) is a game designer for Sonic Team, whose works include Samba de Amigo,[1] Billy Hatcher and the Giant Egg and Sonic the Hedgehog.
Works
| Year | Title | Role |
|---|---|---|
| 1997 | Sonic R | Game designer |
| 1998 | Sonic Adventure | Field designer |
| 1999 | ChuChu Rocket! | Normal puzzles |
| 2000 | Samba de Amigo | Director, main planner |
| 2003 | Billy Hatcher and the Giant Egg | Director, lead game designer |
| Sonic Heroes | Development support | |
| 2006 | Sonic the Hedgehog | Director, lead game designer |
| 2007 | Mario & Sonic at the Olympic Games | Planning supervisor |
| 2008 | Sonic Unleashed | Level design special thanks |
| 2009 | Mario & Sonic at the Olympic Winter Games | Lead game designer |
| 2012 | Rhythm Thief & the Emperor's Treasure | Director, producer |
| 2013 | Sonic Lost World | Project support |
| Mario & Sonic at the Sochi 2014 Olympic Winter Games | ||
| 2014 | Uta Kumi 575 | |
| Puyo Puyo Tetris | ||
| 2015 | Sonic Runners | |
| Tembo the Badass Elephant | Supervisor | |
| 2016 | Puyo Puyo Chronicle | Project support |
| 2017 | Sonic Forces | Producer |
| 2019 | Sakura Wars | Battle system director |
| 2020 | Puyo Puyo Tetris 2 | Project support |
| 2022 | Sonic Frontiers | Development support |
| 2023 | Samba de Amigo: Party Central | Director, producer |
References
- ↑ Inc, Nintendo of America (2007). Nintendo power. Nintendo of America. p. 172. Retrieved 25 May 2011.
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