Apollo 18: Mission to the Moon | |
---|---|
Developer(s) | Artech |
Publisher(s) | Accolade |
Platform(s) | Commodore 64, DOS |
Release | 1987 |
Genre(s) | Simulation |
Apollo 18: Mission to the Moon is a 1987 video game published by Accolade and developed by Canadian studio Artech.
Gameplay
Apollo 18: Mission to the Moon is a game in which an Apollo program mission is re-created all the way from countdown at the beginning to splashdown at the end.[1]
Reception
David M. Wilson reviewed the game for Computer Gaming World, and stated that "One thing is for sure, gamers who spend their money on this game will not spend their time in the light of the silvery moon or moonlighting, they will be at their computers."[1]
Reviews
- ASM (Aktueller Software Markt) - Dec, 1987[2]
- Zzap! - Mar, 1988[3]
- The Games Machine - Jan, 1989[4]
- The Games Machine - Mar, 1988[5]
- ACE (Advanced Computer Entertainment) - Mar, 1988[6]
- Jeux & Stratégie #51[7]
References
- 1 2 Wilson, David M. (February 1988). "Apollo 18: Mission to the Moon". Computer Gaming World. Vol. 1, no. 44. pp. 20–21.
- ↑ https://archive.org/details/asm_magazine-1988-01/page/n61/mode/2up
- ↑ "ZZap_64_Issue_035_1988_Mar".
- ↑ https://archive.org/details/thegamesmachine-magazine-14/page/n49/mode/2up
- ↑ "The Games Machine Magazine Issue 04". March 1988.
- ↑ https://archive.org/details/ace-magazine-06/page/n54/mode/2up
- ↑ "Jeux & stratégie 51". June 1988.
External links
- Review in PC World
- Review in Compute!'s Gazette
- Review in Info
- Review in Power Play (German)
- Review in Commodore Computing International
- Review in RUN Magazine
- Review in Commodore Magazine
- Review in COMputer (Norwegian)
- Review in The Australian Commodore and Amiga Review
- Review in Commodore User
- Review in Pelit (Finnish)
- Review in RUN Magazine
- Review in Computer Play
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