Combat Mission: Shock Force
Developer(s)Battlefront.com
Publisher(s)Paradox Interactive
Designer(s)Charles Moylan
Stephen Grammont
Programmer(s)Charles Moylan
Composer(s)Daniel Sadowski
Matt Faller
SeriesCombat Mission
Platform(s)Windows
Release
  • NA: July 27, 2007[1]
  • EU: August 3, 2007
  • AU: September 13, 2007
Genre(s)Computer wargame
Mode(s)Single player

Combat Mission: Shock Force is a computer wargame by American studio Battlefront.com in the Combat Mission series of games that covers a fictional United States invasion of Syria, focusing on U.S. Stryker brigades. It was released in 2007, marking the debut of the CMX2 game engine, the second generation of Combat Mission games.

Overview

Shock Force depicts fictional battles in the year 2008 between the Syrian Army and US Stryker Brigades. This is the original incarnation of Battlefront.com's Combat Mission series using the new CMX2 game engine. Shock Force features improved graphics and 3D modelling. Modelling of infantry features a 1:1 representation, where every single soldier is depicted in the 3D world by its own animated graphic. The new engine also features real world lighting conditions, and models sun and star positions in the sky. The engine allows the game to be played in real time in addition to the established 60-second incremental format.

Each scenario in the game contains forces drawn from either the US or Syrian Regular Army units utilizing Soviet-bloc equipment such as AK-47 assault rifles and T-72 tanks, with "blue vs. blue" and "red vs. red" scenarios also possible. "Insurgent" units are available as a sub-selection, representing guerrilla forces drawn from the Syrian population.

Content

The game shipped in a jewel case with a DVD-ROM and a printed manual. "Special Edition" versions shipped with a printed full-color poster of Syria with unit dispositions of the fictional invasion from the "Task Force Thunder" campaign marked on it, as well as a custom printed mouse pad.

Game content included a campaign of several linked scenarios, pre-made scenarios ("battles"), and maps for the "Quick Battle" system which permitted random play in one or two player mode. The game shipped with a fully operational map and scenario editor as well as a campaign creation tool.

Reception

The game received "mixed" reviews according to the review aggregation website Metacritic.[2] GameSpot's review started with the tag line "Combat Mission says good-bye to WWII, but hello to an inept interface, broken AI, and hideous visuals."[4]

GamingShogun reviewed a later version of the game after several patches and stated it was "one of the most fun battle simulations" they have ever played.[10]

Expansions

Marines

An expansion, called Combat Mission: Shock Force - Marines, was released in September 2008 and marketed by direct sale through Battlefront's website, requiring Combat Mission: Shock Force to play. The module was sold by direct download, physical disc, or both, and included the latest patch for the Shock Force base game, which was also made available via free download to all non-Marines customers and works without the module for owners of the base game. Content of Marines include an increased number of units, 15 standalone scenarios, a 14-mission campaign, and 25 new Quick Battle maps. New units represent United States Marine Corps and Syrian Airborne troops, as well as regular Syrian units such as the T-90 tank.[14]

Marines received "average" reviews, a bit more positive than the original Shock Force, according to Metacritic.[11] IGN said that Marines was "slightly improved."[12]

British Forces

A second expansion module was released on July 29, 2009, bringing the British Armed Forces to the Syrian battlefield.[15] This new module introduces units, vehicles and weapons currently in service with the British military, such as the Challenger 2 tank and Warrior IFV, and also includes the US IBCT. There is a new campaign from the British perspective, and new standalone scenarios. There are minor changes to the Syrian side, and the expansion patches the base game to version 1.20.

NATO

A third expansion module for the game was announced on May 13, 2010. This module features NATO and Coalition forces, specifically the German, Canadian and Dutch armies.[16]

References

  1. "Combat Mission: Shock Force - PC". IGN. Retrieved September 20, 2017.
  2. 1 2 "Combat Mission: Shock Force for PC Reviews". Metacritic. Retrieved September 20, 2017.
  3. Clare, Oliver (July 31, 2007). "Combat Mission: Shock Force". Eurogamer. Retrieved September 21, 2017.
  4. 1 2 Todd, Brett (August 10, 2007). "Combat Mission: Shock Force Review". GameSpot. Retrieved September 20, 2017.
  5. Giacobbi, Kevin "BIFF" (August 1, 2007). "Combat Mission: Shock Force - PC - Review". GameZone. Archived from the original on October 4, 2008. Retrieved September 21, 2017.
  6. Butts, Steve (September 12, 2007). "Combat Mission: Shock Force Review". IGN. Retrieved September 20, 2017.
  7. "Combat Mission: Shock Force". PC Gamer UK. October 2007. p. 74.
  8. "Combat Mission: Shock Force". PC Gamer. November 2007. p. 70.
  9. "PC Review: Combat Mission: Shock Force". PC Zone. October 2007. p. 82.
  10. Paxton, Jerry (March 6, 2008). "Combat Mission Shock Force Review". GamingShogun. Archived from the original on April 26, 2008. Retrieved September 20, 2017.
  11. 1 2 "Combat Mission: Shock Force - Marines for PC Reviews". Metacritic. Retrieved September 20, 2017.
  12. 1 2 Butts, Steve (November 10, 2008). "Combat Mission Shock Force Marines Review". IGN. Retrieved September 20, 2017.
  13. "Combat Mission: Shock Force - Marines". PC Gamer UK. April 2009. p. 69.
  14. "Marines (Page 2)". Battlefront.com. Archived from the original on April 15, 2009. Retrieved September 20, 2017.
  15. "Introducing: Combat Mission Shock Force - BRITISH FORCES". Battlefront.com. November 25, 2008. Archived from the original on December 1, 2008. Retrieved September 20, 2017.
  16. "Combat Mission Shock Force - NATO". Battlefront.com. May 13, 2010. Archived from the original on May 23, 2010. Retrieved September 20, 2017.
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