Deep Blue C is a compiler for a subset of the C programming language for the Atari 8-bit family distributed by the Atari Program Exchange (APX). The compiler is a version of Ron Cain's public domain Small-C[1] modified by John Howard Palevich to run on the Atari computer hardware. Palevich also wrote the Atari 8-bit game Dandy for APX.[2] The syntax supported by Deep Blue C is close to that of ANSI C with significant limitations. The compiler creates binary code for Intel 8080 processor which is then executed by an 8080 virtual machine.[3]
The source code to the compiler was sold by APX as Deep Blue Secrets.[1]
Limitations
The following language constructs are not supported:[4]
- structs
- unions
- multidimensional arrays
- floating point numbers
- sizeof operator
- type casting
- functions returning types other than integer
Other non-standard properties of Deep Blue C:
- The last part of
switch
clause must end with:break
,continue
, orreturn
. - The maximum length of a source code line has to be less than 80 characters.
- The number of arguments for functions cannot exceed 126.
$(
and$)
are used instead of{
and}
, because the Atari keyboard and standard character set does not include braces.
Sample program
This program prints "Hello World!":[5]
main() $( printf("Hello World!"); $)
References
- 1 2 Palevich, John Howard. Deep Blue Secrets Manual. Atari Program Exchange.
- ↑ Hague, James. "The Giant List of Classic Game Programmers".
- ↑ Atari 8-bit FAQ
- ↑ Deep Blue C documentation at Atari Archives
- ↑ W. Zientara, "Jezyki programowania Atari cz.2", SOETO, Warsaw, 1989