Mark de Berg is a Dutch computational geometer, known as one of the authors of the textbook Computational Geometry: Algorithms and Applications (with Otfried Cheong, Marc van Kreveld, and Mark Overmars, Springer, 1997; 3rd ed., 2008).[1]
De Berg completed his Ph.D. in 1992 at Utrecht University. His dissertation, Efficient Algorithms for Ray Shooting and Hidden Surface Removal, was supervised by Mark Overmars.[2] He is a professor of computer science at the Eindhoven University of Technology.[3]
With David Mount, de Berg was co-chair of the 2003 Symposium on Computational Geometry.[4]
References
- ↑ Reviews of Computational Geometry:
- Hecker, Hans-Dietrich (1998), Mathematical Reviews, doi:10.1007/978-3-662-03427-9, ISBN 978-3-662-03429-3, MR 1470713, S2CID 45679469
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: CS1 maint: untitled periodical (link) - Giblin, Peter (March 2001), The Mathematical Gazette, 85 (502): 175–176, doi:10.2307/3620533, JSTOR 3620533, S2CID 126002833
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: CS1 maint: untitled periodical (link)
- Hecker, Hans-Dietrich (1998), Mathematical Reviews, doi:10.1007/978-3-662-03427-9, ISBN 978-3-662-03429-3, MR 1470713, S2CID 45679469
- ↑ Mark de Berg at the Mathematics Genealogy Project
- ↑ Full Professor Mark de Berg, Eindhoven University of Technology, retrieved 2019-07-31
- ↑ SoCG program committees, retrieved 2019-07-31
External links
- Home page
- Mark de Berg publications indexed by Google Scholar
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