Super Bomberman 3
European cover art
Developer(s)Hudson Soft
Publisher(s)
Director(s)Shigeki Fujiwara
Designer(s)Tatsumitsu Watanabe
Programmer(s)Hikaru Aoyama
Ryuichi Masuda
Satoshi Mikami
Artist(s)Naoto Yoshimi
Shoji Mizuno
Composer(s)Jun Chikuma
Keita Hoshi
SeriesBomberman
Platform(s)Super NES
Release
Genre(s)Action, maze, party
Mode(s)Single-player, co-op, multiplayer (up to five players via Super Multitap)

Super Bomberman 3[lower-alpha 1] is a game released for the Super Nintendo Entertainment System in 1995. It is the third installment in the Super Bomberman series, and the third Bomberman game to be released for the system. Up to five players can play at the same time. The game was released in Japan and the PAL region, but not in North America due to the closure of Hudson Soft USA.

Gameplay

Top: Story mode gameplay.
Bottom: Multiplayer battle mode.

This game scales back a lot of gameplay additions made in Bomberman '94 and Super Bomberman 2 and returns to the classic formula. As for multiplayer, the game adds a lot over the previous game by adding more characters, each representing a country of Earth (including one of the villains, Pretty Bomber, as France, which marks her first appearance as a non-enemy character). There are also new cutscenes for the Story mode, which centers around the resurrection of the Five Dastardly Bombers who were previously defeated in Super Bomberman 2, as White Bomber and Black Bomber adventure across various element themed stars in which the Five are causing havoc, under the rule of their creator, Bagular.

The overall animation graphics changed with the third installment; unlike Super Bomberman and Super Bomberman 2, the third sequel's graphics were simplified, which look similar to the graphics of the Bomberman games for the PC Engine, and most of the music in the game are remixed versions of previous older Bomberman soundtracks. Super Bomberman 3 was notably the first installment in the series that allowed for up to five players in Battle Mode, as the first two installments only allowed up to four.

Plot

One night, Bagular enters a junkyard inside of his UFO. He finds the bodies of the five Dastardly Bombers, and then sucks them into his UFO. Upon doing that, he sets all five on tables, and begins working on reviving them! Upon hearing this, White Bomber and Black Bomber set out to stop the five Dastardly Bombers, and ultimately defeat Bagular himself. The two set out to save the day once again!

Development and release

Superbomberman 3 was developed by a different team then the previous games only 2 staff members were shared between the development teams for Superbomberman 3 and Bomberman '94.The game was released in 1995 the game would not be released in North America due to the shutdown of Hudson soft in north america.

Reception

On release, Famitsu scored the game a 28 out of 40.[1] The game sold over 612,000 copies in Japan alone.[18] In November 1997, in its 60th monthly issue, Nintendo Acción listed it as the 22th best game they had ever reviewed.[19]

Notes

  1. Japanese: スーパーボンバーマン3, Hepburn: Sūpā Bonbāman Surī

References

  1. 1 2 3 "NEW GAMES CROSS REVIEW: スーパーボンバーマン3". Famitsu (in Japanese). No. 335. ASCII Corporation. 12–19 May 1995. p. 29.
  2. "News Previews International: Sorties À Venir - Super Nintendo". Super Power (in French). No. 36. SUMO Éditions. October 1995. p. 32.
  3. Wilton, Pete (November 1995). "Reviews - Super Bomberman 3". GamesMaster. No. 35. Future Publishing. pp. 54–55.
  4. "Speedy Gonzatest - Super Bomberman 3". Consoles + (in French). No. 45. M.E.R.7. July 1995. p. 160. Archived from the original on 2013-12-04. Retrieved 2020-08-07.
  5. Weidner, Martin; Appel, Markus (June 1995). "Spiele Tests: Super Bomberman 3". Fun Generation (in German). No. 1. CyPress. p. 50.
  6. Prézeau, Olivier (June 1995). "Test - Super Bomberman 3". Joypad (in French). No. 43. Yellow Media. pp. 24–25.
  7. Prézeau, Olivier (November 1995). "Le Zapping des Tests - Super Bomberman 3". Joypad (in French). No. 47. Yellow Media. p. 42.
  8. "Super Bomberman 3 for Super Nintendo". GameRankings. CBS Interactive. 2019. Archived from the original on 2019-08-27. Retrieved 2020-08-07.
  9. Bannert, Robert (November 1995). "Spiele-Tests: Super Bomberman 3". MAN!AC (in German). No. 25. Cybermedia. p. 64.
  10. Appel, Markus (July 1995). "Super Bomberman 3: Hudsons bombiges Sprites ist nach langërer Wartezeit wieder hochexplosiv auf dem SNES". Mega Fun (in German). No. 34. Mega Fun. p. 76.
  11. Davies, Paul; McVittie, Andy (September 1995). "Review - Super Bomber Man 3". Nintendo Magazine System. No. 36. EMAP. pp. 34–37.
  12. Schneider, Ulf (August–September 1995). "Sprengkommando - Super Bomberman 3". Play Time (in German). No. 50. Computec Media Group. pp. 100–103.
  13. Caliméro (December 1995). "Tests: Super Bomberman". Player One (in French). No. 59. Média Système Édition. pp. 128–129. Archived from the original on 2018-06-27. Retrieved 2020-08-07.
  14. Sol, Bruno (August 1995). "Super Bomberman 3 - Una Saga Explosiva". Superjuegos (in Spanish). No. 40. Grupo Zeta. pp. 46–48.
  15. Hartwig, Klaus-Dieter (November 1995). "Test: Super Bomberman 3". Total! (in German). No. 30. X-Plain-Verlag. pp. 20–21.
  16. "Selection: Super Bomberman 3". Ultra Player (in French). No. 32. Média Système Édition. November–December 1995. pp. 62–65.
  17. Schaedle, Wolfgang (September 1995). "Tierisch - Bomberman 3". Video Games (in German). No. 46. Future-Verlag. p. 112.
  18. https://web.archive.org/web/20020822155020/http://www.rnac.ne.jp/~zangel/1995.htm. [1995 Consumer Game Software Sales]|archive-date= August 22, 2002 |access-date= February 19, 2023.
  19. "60 juegos que no olvidarás". Nintendo Acción (in Spanish). No. 60. p. 94.
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