Rebels Against the Mutant Master | |
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Designers |
|
Publishers | Chaosium |
Publication | 1987 |
Genres | Science fantasy |
Systems | Basic Role-Playing |
The Shattered Isle: Rebels Against the Mutant Master is a science fantasy tabletop role-playing game supplement designed by Kerie Campbell-Robson, Steve Perrin, and Sandy Petersen and published by Chaosium in 1987. Designed to be used with Hawkmoon or Stormbringer, it provides new rules, background, and adventures for a campaign set in Eire.
Plot summary
The Shattered Isle is a supplement of rules concerning aerial combat and also for vehicles such as tanks, armored personnel carriers, and helicopters, and additionally includes six adventure scenarios.[1]
Publication history
The Shattered Isle was written by Steve Perrin, Sandy Petersen, and Kerie Campbell-Robson and was published by Chaosium in 1987 as a 64-page book.[1]
Reception
Peter Green reviewed The Shattered Isle for White Dwarf #90 and stated that "Both adventures successfully capture the flavour of the Hawkmoon novels. They are very Moorcockian, containing those weird and baroque elements which make Michael Moorcock such a distinctive writer. Chaosium have done a good job with the Eternal Champion line. It should appeal to both Hawkmoon and Stormbringer players."[2]
References
- 1 2 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 275. ISBN 0-87975-653-5.
- ↑ Green, Peter (June 1987). "Open Box". White Dwarf. No. 90. Games Workshop. pp. 2–3.