The Warp Factor | |
---|---|
Developer(s) | Strategic Simulations |
Publisher(s) | Strategic Simulations |
Designer(s) | Paul Murray Bruce D. Clayton |
Platform(s) | Apple II, DOS |
Release | 1980 |
Mode(s) | Single-player |
The Warp Factor is a 1980 video game published by Strategic Simulations.
Contents
The Warp Factor is a game in which players can command an outpost, starbase, or starship for conducting space battles, choosing from up to 10 ships, and combatants can include the Alliance, Klargons, and Remans .[1]
Reception
Forrest Johnson reviewed The Warp Factor in The Space Gamer No. 39.[1] Johnson commented that "The Warp Factor is a challenging game. Our machine was kept pretty busy by staffers who wanted to know, for example, how Captain Kirk would do against a swarm of Tie-fighters. It is slow, but it can keep your attention. And it is a good buy for the Star Fleet Battles addict who can't find an opponent."[1]
Reviews
- Moves #57, p14[2]
- Jeux & Stratégie #25[3]
See also
References
- 1 2 3 Johnson, Forrest (May 1981). "Featured Review: The Warp Factor". The Space Gamer. Steve Jackson Games (39): 8.
- ↑ https://strategyandtacticspress.com/library-files/Moves%20Issue57.pdf
- ↑ "Jeux & stratégie 25". February 1984.
External links
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