Wargasm
Developer(s)Digital Image Design
Publisher(s)
Designer(s)Martin Kenwright
Composer(s)Robin Anderson
Engine3Dream
Platform(s)Windows
Release
  • EU: December 4, 1998
  • NA: January 13, 1999[1]
Genre(s)Real-time strategy, shooter
Mode(s)Single-player, multiplayer

WARGASM (or War Ground Air Special Missions) is a 3D shooter / real-time strategy game developed by Digital Image Design and published by Infogrames for Microsoft Windows in 1998–1999.

Gameplay

The game uses the 3Dream engine to process populated and varied battlefields, as well as relatively advanced graphical elements for its time of release. Acting as the commander of an army, the player of Wargasm directs the actions of AI friendly units via a simple control interface on a 2D overhead map, and if desired can take the perspective of, and directly control, any allied unit in the 3D real-time environment.

Playable characters available to the player are a regular infantryman, or a special forces soldier driving either a tank, an armored personnel carrier or a helicopter. The in-battle event of airstrikes are carried out by ground attack aircraft and stealth bombers, but cannot be controlled by the player.

Plot

The game is set in the year 2065, and the world's military forces have been transferred to the World Wide War Web in an effort to eliminate the loss of actual human life. Every country, whether they be a superpower or in the Third World, have been represented accordingly. Wars are fought through this system, and the winner of each battle takes the loser's electronic infrastructure. However, the system is flawed, and is prone to hacking. In this state of "wargasm," the world has fallen into a state of corruption. It is the player's duty to bring order back to the world.

Reception

The game received above-average reviews according to the review aggregation website GameRankings.[2] Next Generation, however, said, "At the end of the day, Wargasm has a clever moniker that makes you take notice. But even that was stolen outright from a song by thrash girl band L7, and it's a shame the game doesn't live up to it."[11] At the 1999 edition of the Milia D’Or Awards in Cannes, Wargasm won in the "Action Game" category.[15]

References

  1. IGN staff (December 21, 1998). "News Briefs". IGN. Ziff Davis. Archived from the original on March 9, 2000. Retrieved May 4, 2021. Wargasm Complete: Infogrames' Wargasm, a 3-D combat action game, has gone gold. According to Infogrames, "The arcade action-style thriller... has set its sights on a direct offensive over computer screens nationwide on Wargasm Wednesday, Jan. 13th, 1999."
  2. 1 2 "Wargasm for PC". GameRankings. CBS Interactive. Archived from the original on May 30, 2019. Retrieved May 4, 2021.
  3. Baker, Christopher Michael. "Wargasm - Review". AllGame. All Media Network. Archived from the original on November 17, 2014. Retrieved May 4, 2021.
  4. Chick, Tom (January 28, 1999). "Wargasm". Gamecenter. CNET. Archived from the original on August 16, 2000. Retrieved May 4, 2021.
  5. Smith, Peter (January 27, 1999). "Wargasm". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on May 18, 2003. Retrieved May 4, 2021.
  6. Clarkson, Mark (May 1999). "Gamus Interruptus (Wargasm Review)" (PDF). Computer Gaming World. No. 178. Ziff Davis. p. 149. Retrieved May 4, 2021.
  7. Edge staff (Christmas 1998). "Wargasm". Edge. No. 66. Future Publishing. p. 94. Retrieved May 4, 2021.
  8. Bergren, Paul (April 1999). "Wargasm". Game Informer. No. 72. FuncoLand.
  9. Dultz, Marc (January 28, 1999). "Wargasm Review [date mislabeled as "May 2, 2000"]". GameSpot. CBS Interactive. Retrieved May 4, 2021.
  10. Ward, Trent C. (January 27, 1999). "Wargasm". IGN. Ziff Davis. Retrieved May 4, 2021.
  11. 1 2 "Wargasm". Next Generation. No. 52. Imagine Media. April 1999. p. 93. Retrieved May 4, 2021.
  12. Hudak, Chris (May 1999). "Wargasm". PC Accelerator. No. 9. Imagine Media. p. 93. Retrieved May 4, 2021.
  13. "Wargasm". PC Gamer. Vol. 6, no. 5. Imagine Media. May 1999. Archived from the original on October 14, 1999. Retrieved May 4, 2021.
  14. Bottorff, James (1999). "'Wargasm' is conquered by fighting on too many fronts". The Cincinnati Enquirer. Gannett Company. Archived from the original on January 16, 2000. Retrieved May 4, 2021.
  15. Rodger, Jennifer (February 15, 1999). "Network: An off year for `offline'". The Independent. Retrieved December 6, 2023.
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